Back to Search Start Over

Level Design Processes and Challenges: A Cross Section of Game Development.

Authors :
Karlsson, Tobias
Brusk, Jenny
Engström, Henrik
Source :
Games & Culture; Sep2023, Vol. 18 Issue 6, p821-849, 29p
Publication Year :
2023

Abstract

This article examines level design processes and challenges at professional game studios. Thematic analysis of data, recorded through field studies and semi-structured interviews, identify four key themes: level design as an interdisciplinary effort; who is the level designer; the role of narrative in level design; and challenges of managing creativity in the level design process. Results indicate that while the role called level designer is often assigned to specific disciplines, the process of level design is usually highly interdisciplinary. Furthermore, this interdisciplinary collaboration requires management to maintain both creativity and efficient pipelines, by distributing ownership and facilitating communication and planning. The level design process seems particularly vulnerable to suboptimal interdisciplinary communication and planning, due to significant reliance on narrative design, game design, art, sound design, and tool development. While this article addresses level design specifically, most observations are comparable to previous findings on game development in general. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
15554120
Volume :
18
Issue :
6
Database :
Complementary Index
Journal :
Games & Culture
Publication Type :
Academic Journal
Accession number :
171988743
Full Text :
https://doi.org/10.1177/15554120221139229