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VR Sickness Versus VR Presence: A Statistical Prediction Model.
- Source :
- IEEE Transactions on Image Processing; 2021, Vol. 30, p559-571, 13p
- Publication Year :
- 2021
-
Abstract
- Although it is well-known that the negative effects of VR sickness, and the desirable sense of presence are important determinants of a user’s immersive VR experience, there remains a lack of definitive research outcomes to enable the creation of methods to predict and/or optimize the trade-offs between them. Most VR sickness assessment (VRSA) and VR presence assessment (VRPA) studies reported to date have utilized simple image patterns as probes, hence their results are difficult to apply to the highly diverse contents encountered in general, real-world VR environments. To help fill this void, we have constructed a large, dedicated VR sickness/presence (VR-SP) database, which contains 100 VR videos with associated human subjective ratings. Using this new resource, we developed a statistical model of spatio-temporal and rotational frame difference maps to predict VR sickness. We also designed an exceptional motion feature, which is expressed as the correlation between an instantaneous change feature and averaged temporal features. By adding additional features (visual activity, content features) to capture the sense of presence, we use the new data resource to explore the relationship between VRSA and VRPA. We also show the aggregate VR-SP model is able to predict VR sickness with an accuracy of 90% and VR presence with an accuracy of 75% using the new VR-SP dataset. [ABSTRACT FROM AUTHOR]
- Subjects :
- STATISTICAL models
PREDICTION models
DATABASES
VIDEO compression
Subjects
Details
- Language :
- English
- ISSN :
- 10577149
- Volume :
- 30
- Database :
- Complementary Index
- Journal :
- IEEE Transactions on Image Processing
- Publication Type :
- Academic Journal
- Accession number :
- 170077560
- Full Text :
- https://doi.org/10.1109/TIP.2020.3036782