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Pandemic rhythms: Adults' gaming in Finland during the spring 2020 COVID-19 restrictions.

Authors :
Meriläinen, Mikko
Source :
Convergence: The Journal of Research into New Media Technologies; Dec2022, Vol. 28 Issue 6, p1679-1698, 20p
Publication Year :
2022

Abstract

This qualitative study examines how the spring 2020 COVID-19 restriction measures impacted adults' gaming in Finland. The study draws on a thematic analysis of qualitative data (N = 201) collected in April 2020, which is explored through the lens of Apperley's (2010) theory of gaming rhythms. The results illuminate the ways in which gaming was situated in everyday life both during and before the COVID-19 restrictions, and how the pandemic and its associated restrictions disrupted, reinforced, and reconfigured the everyday rhythms of gaming. The situation impacted individuals and families differently, being beneficial to some and detrimental to others, contingent on other aspects of respondents' lives. The results underline how an individual's gaming does not happen in isolation, but takes place in the confines of everyday life, shaped by factors outside the individual's control. Developing Apperley's theory, the results show that gaming can be a very resilient activity, given the right circumstances. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
13548565
Volume :
28
Issue :
6
Database :
Complementary Index
Journal :
Convergence: The Journal of Research into New Media Technologies
Publication Type :
Academic Journal
Accession number :
160025440
Full Text :
https://doi.org/10.1177/13548565221077582