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The use of eye tracking technology to explore learning and performance within virtual reality and mixed reality settings: a scoping review.
- Source :
- Interactive Learning Environments; Aug2022, Vol. 30 Issue 7, p1338-1350, 13p
- Publication Year :
- 2022
-
Abstract
- This scoping review examines studies using eye tracking technology to monitor learning and performance in virtual or mixed reality settings. The aim of this review is to describe the various ways in which eye tracking devices have been deployed in relation to key aspects of virtual reality and mixed reality environments, list the eye tracking measures most salient to such environments and identify emergent patterns in the findings that the eye tracking data in the studies reviewed have brought to light. Drawing on these findings, an analytical framework for attending to and analysing eye tracking data is proposed and recommendations for future research using eye tracking to optimise learning and performance within virtual reality and mixed reality environments are discussed. [ABSTRACT FROM AUTHOR]
- Subjects :
- EYE tracking
TECHNOLOGY
VIRTUAL reality
ADULTS
HIGHER education
Subjects
Details
- Language :
- English
- ISSN :
- 10494820
- Volume :
- 30
- Issue :
- 7
- Database :
- Complementary Index
- Journal :
- Interactive Learning Environments
- Publication Type :
- Academic Journal
- Accession number :
- 159083354
- Full Text :
- https://doi.org/10.1080/10494820.2019.1702560