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Playing With Others: Depicting Multiplayer Gaming Experiences of People With Visual Impairments.

Authors :
Gonçalves, David
Rodrigues, André
Guerreiro, Tiago
Source :
ACM SIGACCESS Conference on Computers & Accessibility; 2020, Issue 22, p1-12, 12p
Publication Year :
2020

Abstract

Games bring people together in immersive and challenging interactions. In this paper, we share multiplayer gaming experiences of people with visual impairments collected from interviews with 10 adults and 10 minors, and 140 responses to an online survey. We include the perspectives of 17 sighted people who play with someone who has a visual impairment, collected in a second online survey. Our focus is on group play, particularly on the problems and opportunities that arise from mixed-visual-ability scenarios. These show that people with visual impairments are playing diverse games, but face limitations in playing with others who have different visual abilities. What stands out is the lack of intersection in gaming opportunities, and consequently, in habits and interests of people with different visual abilities. We highlight barriers associated with these experiences beyond inaccessibility issues and discuss implications and opportunities for the design of mixed-ability gaming. [ABSTRACT FROM AUTHOR]

Details

Language :
English
Issue :
22
Database :
Complementary Index
Journal :
ACM SIGACCESS Conference on Computers & Accessibility
Publication Type :
Conference
Accession number :
152813100
Full Text :
https://doi.org/10.1145/3373625.3418304