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A Novel Preprocessing Method for Dynamic Point-Cloud Compression.
- Source :
- Applied Sciences (2076-3417); Jul2021, Vol. 11 Issue 13, p5941, 14p
- Publication Year :
- 2021
-
Abstract
- Computer-based data processing capabilities have evolved to handle a lot of information. As such, the complexity of three-dimensional (3D) models (e.g., animations or real-time voxels) containing large volumes of information has increased exponentially. This rapid increase in complexity has led to problems with recording and transmission. In this study, we propose a method of efficiently managing and compressing animation information stored in the 3D point-clouds sequence. A compressed point-cloud is created by reconfiguring the points based on their voxels. Compared with the original point-cloud, noise caused by errors is removed, and a preprocessing procedure that achieves high performance in a redundant processing algorithm is proposed. The results of experiments and rendering demonstrate an average file-size reduction of 40% using the proposed algorithm. Moreover, 13% of the over-lap data are extracted and removed, and the file size is further reduced. [ABSTRACT FROM AUTHOR]
Details
- Language :
- English
- ISSN :
- 20763417
- Volume :
- 11
- Issue :
- 13
- Database :
- Complementary Index
- Journal :
- Applied Sciences (2076-3417)
- Publication Type :
- Academic Journal
- Accession number :
- 151318949
- Full Text :
- https://doi.org/10.3390/app11135941