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The Response to Impactful Interactivity on Spectators' Engagement in a Digital Game.

Authors :
Brissette-Gendron, Raphaëlle
Léger, Pierre-Majorique
Courtemanche, François
Shang Lin Chen
Ouhnana, Marouane
Sénécal, Sylvain
Source :
Multimodal Technologies & Interaction; Dec2020, Vol. 4 Issue 4, p1-12, 12p
Publication Year :
2020

Abstract

As gaming spectatorship has become a worldwide phenomenon, keeping the spectator in mind while designing games is becoming more important. Here, we explore the factors that influence spectators' engagement. Through the use of GRiD Crowd, a game akin to life-size Pong, different levels of spectator influence on the game were tested and their impact on engagement via arousal measures were analyzed. Spectator influence on the game was accomplished via smartphone, where 78 participants put in different audience compositions (alongside friends or strangers) were tested. We found that when the spectators had an impact on the game, higher levels of emotional arousal were recorded, which generated an increase in engagement. These results provide a suggestion of design that could be used by game designers who wish to engage their spectatorship, a segment of their target market that is becoming impossible to ignore. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
24144088
Volume :
4
Issue :
4
Database :
Complementary Index
Journal :
Multimodal Technologies & Interaction
Publication Type :
Academic Journal
Accession number :
148129936
Full Text :
https://doi.org/10.3390/mti4040089