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Modding Tabletop Games for Alignment with State Standards: Developing the Geographic Literacy of Elementary Level Learners.

Authors :
Sardone, Nancy
Source :
Proceedings of the European Conference on Games Based Learning; 2020, p488-496, 9p
Publication Year :
2020

Abstract

Looking at the effects of globalization from numerous perspectives: economic, spatial, cultural, and environmental; it has become abundantly clear that today's students must possess geographic knowledge and associated skills to be prepared for civic life and informed decision-making. Yet, the current state of geographic proficiency among U.S. youth remains a concern. The amount of geography instruction that students receive, the preparation of their teachers to teach geography, and the quality of instructional materials are inadequate to prepare students for the demands of the modern world. This study intends to contribute to the research literature in geography education using game-based learning to develop geographic literacy. Its design calls for the modification of commercial board games aligned with state standards, game play with third grade students and data collected based on geographic concepts taught in the game. The primary research question is, Does the use of geography games influence the development of geographic literacy of third grade students? A secondary research question was, After modifying a game to meet state standards and leading a game with elementary students, do teacher candidates see value in using games as teaching and learning tools? The paper describes the requirements of a game task and provides a review of games modified by teacher candidates to develop third grade students' (8-9 years of age) geographic knowledge and skills, specifically in the content area of space and place. It provides a view of teacher candidates' attitudes about game modification and use for teaching and learning. The empirical portion of the study, originally planned for April 2020 was placed on temporary hold due to the COVID-19 pandemic and now scheduled for Fall 2020 or Spring 2021. The subsequent analysis of what third graders learned through this intervention will be added at that time. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
20490992
Database :
Complementary Index
Journal :
Proceedings of the European Conference on Games Based Learning
Publication Type :
Conference
Accession number :
146857673
Full Text :
https://doi.org/10.34190/GBL.20.031