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It's All in the Timing: Principles of Transient Distraction Illustrated with Vibrotactile Tasks.
- Source :
- ACM Transactions on Computer-Human Interaction (TOCHI); May2020, Vol. 27 Issue 3, p1-29, 29p
- Publication Year :
- 2020
-
Abstract
- Vibration is an efficient way of conveying information from a device to its user, and it is increasingly used for wrist or finger-worn devices such as smart rings. Unexpected vibrations or sounds fromthe environmentmay disrupt the perception of such information. Although disruptive effects have been systematically explored in vision and audition, they have been less thoroughly examined in the haptic domain. Here we briefly review the relevant literature from HCI and psychology, distilling principles of when distraction is likely. We then investigate these principles through four experiments, examining how the timing and modality of relatively rare or unexpected stimuli (surprise distractors) affect the detection and recognition of vibrotactile target patterns. At short distractor-target delays (<350 ms), both auditory and vibrotactile surprise distractors impaired performance. At a longer delay (1,050 ms), performance was not affected overall, even being improved with repeated exposure to the vibrotactile distractors. We discuss the importance of our findings in the context of HCI and cognitive psychology, and we provide design guidelines for mitigating the effects of distraction on haptic devices. [ABSTRACT FROM AUTHOR]
- Subjects :
- DISTRACTION
VIBROTACTILE stimulation
HAPTIC devices
COGNITIVE psychology
TASKS
Subjects
Details
- Language :
- English
- ISSN :
- 10730516
- Volume :
- 27
- Issue :
- 3
- Database :
- Complementary Index
- Journal :
- ACM Transactions on Computer-Human Interaction (TOCHI)
- Publication Type :
- Academic Journal
- Accession number :
- 145359348
- Full Text :
- https://doi.org/10.1145/3386358