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It's All in the Timing: Principles of Transient Distraction Illustrated with Vibrotactile Tasks.

Authors :
ASPLUND, CHRISTOPHER L.
OBANA, TAKASHI
BHATNAGAR, PARAG
XUN QUAN KOH
PERRAULT, SIMON T.
Source :
ACM Transactions on Computer-Human Interaction (TOCHI); May2020, Vol. 27 Issue 3, p1-29, 29p
Publication Year :
2020

Abstract

Vibration is an efficient way of conveying information from a device to its user, and it is increasingly used for wrist or finger-worn devices such as smart rings. Unexpected vibrations or sounds fromthe environmentmay disrupt the perception of such information. Although disruptive effects have been systematically explored in vision and audition, they have been less thoroughly examined in the haptic domain. Here we briefly review the relevant literature from HCI and psychology, distilling principles of when distraction is likely. We then investigate these principles through four experiments, examining how the timing and modality of relatively rare or unexpected stimuli (surprise distractors) affect the detection and recognition of vibrotactile target patterns. At short distractor-target delays (<350 ms), both auditory and vibrotactile surprise distractors impaired performance. At a longer delay (1,050 ms), performance was not affected overall, even being improved with repeated exposure to the vibrotactile distractors. We discuss the importance of our findings in the context of HCI and cognitive psychology, and we provide design guidelines for mitigating the effects of distraction on haptic devices. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
10730516
Volume :
27
Issue :
3
Database :
Complementary Index
Journal :
ACM Transactions on Computer-Human Interaction (TOCHI)
Publication Type :
Academic Journal
Accession number :
145359348
Full Text :
https://doi.org/10.1145/3386358