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T-spline Simplification and Local Refinement.

Authors :
Sederberg, Thomas W.
Cardon, David L.
Finnigan, G. Thomas
North, Nicholas S.
Jianmin Zheng
Lyche, Tom
Source :
ACM Transactions on Graphics; Aug2004, Vol. 23 Issue 3, p276-283, 8p, 8 Color Photographs, 8 Diagrams
Publication Year :
2004

Abstract

A typical NURBS surface model has a large percentage of superfluous control points that significantly interfere with the design process. This paper presents an algorithm for eliminating such superfluous control points, producing a T-spline. The algorithm can remove substantially more control points than competing methods such as B-spline wavelet decomposition. The paper also presents a new T-spline local refinement algorithm and answers two fundamental open questions on T-spline theory. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
07300301
Volume :
23
Issue :
3
Database :
Complementary Index
Journal :
ACM Transactions on Graphics
Publication Type :
Academic Journal
Accession number :
14149193
Full Text :
https://doi.org/10.1145/1015706.1015715