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Splitting graphs when calculating Myerson value for pure overhead games.
- Source :
- Mathematical Methods of Operations Research; 2004, Vol. 59 Issue 3, p479-489, 11p, 2 Diagrams
- Publication Year :
- 2004
-
Abstract
- A communication situation consists of a coalitional game and a graph, the nodes of the graph corresponding to the players of the game. To calculate the Myerson value for such situations, we obtain results which extend those well known for trees and cycle-complete graphs. On the other hand, in order to reduce the associated calculus for communication situations with a pure overhead game, the possibility of splitting the graph in several subgraphs is analyzed. For each fixed decomposition of the graph, a subspace of games compatible with this decomposition is given. [ABSTRACT FROM AUTHOR]
- Subjects :
- GAME theory
MATHEMATICS
GRAPH theory
COMMUNICATION
MATHEMATICAL models
Subjects
Details
- Language :
- English
- ISSN :
- 14322994
- Volume :
- 59
- Issue :
- 3
- Database :
- Complementary Index
- Journal :
- Mathematical Methods of Operations Research
- Publication Type :
- Academic Journal
- Accession number :
- 13749942
- Full Text :
- https://doi.org/10.1007/s001860400346