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Numerical and experimental validation of a particle Galerkin method for metal grinding simulation.

Authors :
Wu, C. T.
Bui, Tinh Quoc
Wu, Youcai
Luo, Tzui-Liang
Wang, Morris
Liao, Chien-Chih
Chen, Pei-Yin
Lai, Yu-Sheng
Source :
Computational Mechanics; Mar2018, Vol. 61 Issue 3, p365-383, 19p
Publication Year :
2018

Abstract

In this paper, a numerical approach with an experimental validation is introduced for modelling high-speed metal grinding processes in 6061-T6 aluminum alloys. The derivation of the present numerical method starts with an establishment of a stabilized particle Galerkin approximation. A non-residual penalty term from strain smoothing is introduced as a means of stabilizing the particle Galerkin method. Additionally, second-order strain gradients are introduced to the penalized functional for the regularization of damage-induced strain localization problem. To handle the severe deformation in metal grinding simulation, an adaptive anisotropic Lagrangian kernel is employed. Finally, the formulation incorporates a bond-based failure criterion to bypass the prospective spurious damage growth issues in material failure and cutting debris simulation. A three-dimensional metal grinding problem is analyzed and compared with the experimental results to demonstrate the effectiveness and accuracy of the proposed numerical approach. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
01787675
Volume :
61
Issue :
3
Database :
Complementary Index
Journal :
Computational Mechanics
Publication Type :
Academic Journal
Accession number :
129279931
Full Text :
https://doi.org/10.1007/s00466-017-1456-6