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Virtual Reality and Active Videogame-Based Practice, Learning Needs, and Preferences: A Cross-Canada Survey of Physical Therapists and Occupational Therapists.

Authors :
Levac, Danielle
Glegg, Stephanie
Colquhoun, Heather
Miller, Patricia
Noubary, Farzad
Source :
Games for Health Journal; Aug2017, Vol. 6 Issue 4, p217-227, 11p
Publication Year :
2017

Details

Language :
English
ISSN :
2161783X
Volume :
6
Issue :
4
Database :
Complementary Index
Journal :
Games for Health Journal
Publication Type :
Academic Journal
Accession number :
124923255
Full Text :
https://doi.org/10.1089/g4h.2016.0089