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Health game interventions to enhance physical activity self-efficacy of children: a quantitative systematic review.

Authors :
Pakarinen, Anni
Parisod, Heidi
Smed, Jouni
Salanterä, Sanna
Source :
Journal of Advanced Nursing (John Wiley & Sons, Inc.); Apr2017, Vol. 73 Issue 4, p794-811, 18p
Publication Year :
2017

Abstract

Aim To describe and explore health game interventions that enhance the physical activity self-efficacy of children and to evaluate the effectiveness of these interventions. Background Physical inactivity among children has increased globally. Self-efficacy is one of the key determinants of physical activity engagement in children. There is a need to explore new and innovative interventions to enhance physical activity self-efficacy that are also acceptable for today's children. Design Quantitative systematic review. Data sources MEDLINE (Ovid), CINAHL, PsychInfo, EMBASE and the Cochrane Library between 1996-2016. Review methods A review was conducted in accordance with the Cochrane Collaboration guidelines. A systematic search was done in June 2016 by two independent reviewers according to the eligibility criteria as follows: controlled trial, comparison of digital game intervention with no game intervention control condition, participants younger than 18 years of age and reported statistical analyses of a physical activity self-efficacy outcome measure. Results Altogether, five studies met the eligibility criteria. Four game interventions, employing three active games and one educational game, had positive effects on children's physical activity self-efficacy. An intervention, employing a game-themed mobile application, showed no intervention effects. The variation between intervention characteristics was significant and the quality of the studies was found to be at a medium level. Conclusion Although health game interventions seemingly enhance the physical activity self-efficacy of children and have potential as a means of increasing physical activity, more rigorous research is needed to clarify how effective such interventions are in the longer run to contribute to the development of game-based interventions. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
03092402
Volume :
73
Issue :
4
Database :
Complementary Index
Journal :
Journal of Advanced Nursing (John Wiley & Sons, Inc.)
Publication Type :
Academic Journal
Accession number :
121698594
Full Text :
https://doi.org/10.1111/jan.13160