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Gamification of Learning Activities with the Odin service.
- Source :
- Computer Science & Information Systems; 2016, Vol. 13 Issue 3, p809-826, 18p
- Publication Year :
- 2016
-
Abstract
- Existing gamification services have features that preclude their use by e-learning tools. Odin is a gamification service that mimics the API of state-of-theart services without these limitations. This paper presents Odin as a gamification service for learning activities, describes its role in an e-learning system architecture requiring gamification, and details its implementation. The validation of Odin involved the creation of a small e-learning game, integrated in a Learning Management System (LMS) using the Learning Tools Interoperability (LTI) specification. Odin was also integrated in an e-learning tool that provides formative assessment in online and hybrid courses in an adaptive and engaging way. [ABSTRACT FROM AUTHOR]
Details
- Language :
- English
- ISSN :
- 18200214
- Volume :
- 13
- Issue :
- 3
- Database :
- Complementary Index
- Journal :
- Computer Science & Information Systems
- Publication Type :
- Academic Journal
- Accession number :
- 120823513
- Full Text :
- https://doi.org/10.2298/CSIS160123025P