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Gamification of Learning Activities with the Odin service.

Authors :
Paiva, José Carlos
Leal, José Paulo
Queirós, Ricardo
Source :
Computer Science & Information Systems; 2016, Vol. 13 Issue 3, p809-826, 18p
Publication Year :
2016

Abstract

Existing gamification services have features that preclude their use by e-learning tools. Odin is a gamification service that mimics the API of state-of-theart services without these limitations. This paper presents Odin as a gamification service for learning activities, describes its role in an e-learning system architecture requiring gamification, and details its implementation. The validation of Odin involved the creation of a small e-learning game, integrated in a Learning Management System (LMS) using the Learning Tools Interoperability (LTI) specification. Odin was also integrated in an e-learning tool that provides formative assessment in online and hybrid courses in an adaptive and engaging way. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
18200214
Volume :
13
Issue :
3
Database :
Complementary Index
Journal :
Computer Science & Information Systems
Publication Type :
Academic Journal
Accession number :
120823513
Full Text :
https://doi.org/10.2298/CSIS160123025P