Cite
Software Components for Serious Game Development.
MLA
Westera, Wim, et al. “Software Components for Serious Game Development.” Proceedings of the European Conference on Games Based Learning, vol. 1, Jan. 2016, pp. 765–72. EBSCOhost, widgets.ebscohost.com/prod/customlink/proxify/proxify.php?count=1&encode=0&proxy=&find_1=&replace_1=&target=https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&scope=site&db=edb&AN=118287725&authtype=sso&custid=ns315887.
APA
Westera, W., van der Vegt, W., Bahreini, K., van Lankveld, G., & Dascalu, M. (2016). Software Components for Serious Game Development. Proceedings of the European Conference on Games Based Learning, 1, 765–772.
Chicago
Westera, Wim, Wim van der Vegt, Kiavash Bahreini, Giel van Lankveld, and Mihai Dascalu. 2016. “Software Components for Serious Game Development.” Proceedings of the European Conference on Games Based Learning 1 (January): 765–72. http://widgets.ebscohost.com/prod/customlink/proxify/proxify.php?count=1&encode=0&proxy=&find_1=&replace_1=&target=https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&scope=site&db=edb&AN=118287725&authtype=sso&custid=ns315887.