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Exergaming as a Strategic Tool in the Fight against Childhood Obesity: A Systematic Review.

Authors :
Fontenele Lamboglia, Carminda Maria Goersch
da Silva, Vanina Tereza Barbosa Lopes
de Vasconcelos Filho, José Eurico
Pereira Pinheiro, Mônica Helena Neves
da Silva Munguba, Marilene Calderaro
Silva Júnior, Francisco Valmar Isaias
de Paula, Fernando Alberto Ramirez
da Silva, Carlos Antônio Bruno
Source :
Journal of Obesity; 2013, Vol. 2013, p1-8, 8p, 1 Diagram, 1 Chart
Publication Year :
2013

Abstract

Improper use of electronic media is considered a major contributing factor to childhood obesity. However, exergames, a new generation of active games, have made it possible to combine electronic entertainment with physical exercise. The purpose of this systematic review was to analyze the use of exergaming as a strategic tool in the fight against childhood obesity. Information was retrieved from the databases SciELO, LILACS, Pubmed, Ebsco, and Science Direct, using the search words “egames,” “exergames,” “exergaming,” “new generation of video games,” “active video games,” “energy expenditure,” “body composition,” and “physical activity” in English and Portuguese, covering the period January 2008 to April 2012. Nine articles met the inclusion criteria. Exergaming was found to increase physical activity levels, energy expenditure, maximal oxygen uptake, heart rate, and percentage of physical activity engaged in and to reduce waist circumference and sedentary screen time. Thus, exergaming may be considered a highly relevant strategic tool for the adoption of an active and healthy lifestyle and may be useful in the fight against childhood obesity. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
20900708
Volume :
2013
Database :
Complementary Index
Journal :
Journal of Obesity
Publication Type :
Academic Journal
Accession number :
110818439
Full Text :
https://doi.org/10.1155/2013/438364