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Dapper.

Authors :
Chen, Xuelin
Zhang, Hao
Lin, Jinjie
Hu, Ruizhen
Lu, Lin
Huang, Qixing
Benes, Bedrich
Cohen-Or, Daniel
Chen, Baoquan
Source :
ACM Transactions on Graphics; Nov2015, Vol. 34 Issue 6, p1-12, 12p
Publication Year :
2015

Abstract

We pose the decompose-and-pack or DAP problem, which tightly combines shape decomposition and packing. While in general, DAP seeks to decompose an input shape into a small number of parts which can be efficiently packed, our focus is geared towards 3D printing. The goal is to optimally decompose-and-pack a 3D object into a printing volume to minimize support material, build time, and assembly cost. We present Dapper, a global optimization algorithm for the DAP problem which can be applied to both powder- and FDM-based 3D printing. The solution search is top-down and iterative. Starting with a coarse decomposition of the input shape into few initial parts, we progressively pack a pile in the printing volume, by iteratively docking parts, possibly while introducing cuts, onto the pile. Exploration of the search space is via a prioritized and bounded beam search, with breadth and depth pruning guided by local and global DAP objectives. A key feature of Dapper is that it works with pyramidal primitives, which are packing- and printing-friendly. Pyramidal shapes are also more general than boxes to reduce part counts, while still maintaining a suitable level of simplicity to facilitate DAP optimization. We demonstrate printing efficiency gains achieved by Dapper, compare to state-of-the-art alternatives, and show how fabrication criteria such as cut area and part size can be easily incorporated into our solution framework to produce more physically plausible fabrications. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
07300301
Volume :
34
Issue :
6
Database :
Complementary Index
Journal :
ACM Transactions on Graphics
Publication Type :
Academic Journal
Accession number :
110747047
Full Text :
https://doi.org/10.1145/2816795.2818087