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World of Wordcraft: Foreign language grammar and composition taught as a term-long role-playing game.

Authors :
Gellar-Goad, T. H. M.
Source :
Arts & Humanities in Higher Education; Oct2015, Vol. 14 Issue 4, p368-382, 15p
Publication Year :
2015

Abstract

This article outlines an innovative approach to the instruction of foreign languages: a term-long role-playing game in the style of tabletop role-playing games such as Dungeons & Dragons. Students adopt personas, avatars, or “player characters” and take them through adventures, exploration, puzzles, and fights with monsters, all of which are tied to specific language-acquisition exercises and practice. I detail at length my specific implementation in an advanced undergraduate Latin prose composition course at Wake Forest University and its overall successful results. I also offer advice, cautions, and additional resources for both small-scale and large-scale implementations of the role-playing game pedagogical methodology. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
14740222
Volume :
14
Issue :
4
Database :
Complementary Index
Journal :
Arts & Humanities in Higher Education
Publication Type :
Academic Journal
Accession number :
110103531
Full Text :
https://doi.org/10.1177/1474022214556030