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CREATING A SERIOUS GAME FOR HEALTH.
- Source :
- Journal of Health & Human Services Administration; Fall2015, Vol. 38 Issue 2, p162-173, 12p, 1 Color Photograph, 1 Diagram, 1 Chart
- Publication Year :
- 2015
-
Abstract
- The prevalence of chronic illnesses continues to increase as does the cost of such care. Teaching self-management skills is more effective than solely providing information and teaching technical skills at improving health outcomes. Serious games for health provide an opportunity to support learning and health-related behavior change using messages and experiences in an engaging and entertaining format. We developed eSMART-HD with the intention of improving interactions between patients with chronic disorders and their health care providers. This paper describes the factors that we considered when creating eSMART-HD, a serious game for health. [ABSTRACT FROM AUTHOR]
Details
- Language :
- English
- ISSN :
- 10793739
- Volume :
- 38
- Issue :
- 2
- Database :
- Complementary Index
- Journal :
- Journal of Health & Human Services Administration
- Publication Type :
- Academic Journal
- Accession number :
- 108264017
- Full Text :
- https://doi.org/10.1177/107937391503800202