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Wheelchair-based game design for older adults.

Authors :
Gerling, Kathrin M.
Mandryk, Regan L.
Kalyn, Michael R.
Source :
ACM SIGACCESS Conference on Computers & Accessibility; 2013, p1-8, 8p
Publication Year :
2013

Abstract

Few leisure activities are accessible to institutionalized older adults using wheelchairs; in consequence, they experience lower levels of perceived health than able-bodied peers. Video games have been shown to be an engaging leisure activity for older adults. In our work, we address the design of wheelchair-accessible motion-based games. We present KINECT<superscript>Wheels</superscript>, a toolkit designed to integrate wheelchair movements into motion-based games, and Cupcake Heaven, a wheelchair-based video game designed for older adults using wheelchairs. Results of two studies show that KINECT<superscript>Wheels</superscript> can be applied to make motion-based games wheelchair-accessible, and that wheelchair-based games engage older adults. Through the application of the wheelchair as an enabling technology in play, our work has the potential of encouraging older adults to develop a positive relationship with their wheelchair. [ABSTRACT FROM AUTHOR]

Details

Language :
English
Database :
Complementary Index
Journal :
ACM SIGACCESS Conference on Computers & Accessibility
Publication Type :
Conference
Accession number :
103041858
Full Text :
https://doi.org/10.1145/2513383.2513436