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The competitive esports physiological, affective, and video dataset.

Authors :
Behnke M
Krzyżaniak W
Nowak J
Kupiński S
Chwiłkowska P
Jęśko Białek S
Kłoskowski M
Maciejewski P
Szymański K
Lakens D
Petrova K
Jamieson JP
Gross JJ
Source :
Scientific data [Sci Data] 2025 Jan 11; Vol. 12 (1), pp. 56. Date of Electronic Publication: 2025 Jan 11.
Publication Year :
2025

Abstract

Esports refers to competitive video gaming where individuals compete against each other in organized tournaments for prize money. Here, we present the Competitive Esports Physiological, Affective, and Video (CEPAV) dataset, in which 300 male Counter Strike: Global Offensive gamers participated in a study aimed at optimizing affect during esports tournament <superscript>1</superscript> . The CEPAV dataset includes (1) physiological data, capturing the player's cardiovascular responses from before, during, and after over 3000 CS: GO matches; (2) self-reported affective data, detailing the affective states experienced before gameplay; and (3) video data, providing a visual record of 552 in-laboratory gaming sessions. We also collected (affect-related) individual differences measures (e.g., well-being, ill-being) across six weeks in three waves. The self-reported affective data also includes gamers' natural language descriptions of gaming affective situations. The CEPAV dataset provides a comprehensive resource for researchers and analysts seeking to understand the complex interplay of physiological, affective, and behavioral factors in esports and other performance contexts.<br />Competing Interests: Competing interests: The authors declare no competing interests.<br /> (© 2025. The Author(s).)

Details

Language :
English
ISSN :
2052-4463
Volume :
12
Issue :
1
Database :
MEDLINE
Journal :
Scientific data
Publication Type :
Academic Journal
Accession number :
39799161
Full Text :
https://doi.org/10.1038/s41597-024-04364-z