Back to Search Start Over

March Mammal Madness and the power of narrative in science outreach.

Authors :
Hinde K
Amorim CEG
Brokaw AF
Burt N
Casillas MC
Chen A
Chestnut T
Connors PK
Dasari M
Ditelberg CF
Dietrick J
Drew J
Durgavich L
Easterling B
Henning C
Hilborn A
Karlsson EK
Kissel M
Kobylecky J
Krell J
Lee DN
Lesciotto KM
Lewton KL
Light JE
Martin J
Murphy A
Nickley W
Núñez-de la Mora A
Pellicer O
Pellicer V
Perry AM
Schuttler SG
Stone AC
Tanis B
Weber J
Wilson M
Willcocks E
Anderson CN
Source :
ELife [Elife] 2021 Feb 22; Vol. 10. Date of Electronic Publication: 2021 Feb 22.
Publication Year :
2021

Abstract

March Mammal Madness is a science outreach project that, over the course of several weeks in March, reaches hundreds of thousands of people in the United States every year. We combine four approaches to science outreach - gamification, social media platforms, community event(s), and creative products - to run a simulated tournament in which 64 animals compete to become the tournament champion. While the encounters between the animals are hypothetical, the outcomes rely on empirical evidence from the scientific literature. Players select their favored combatants beforehand, and during the tournament scientists translate the academic literature into gripping "play-by-play" narration on social media. To date ~1100 scholarly works, covering almost 400 taxa, have been transformed into science stories. March Mammal Madness is most typically used by high-school educators teaching life sciences, and we estimate that our materials reached ~1% of high-school students in the United States in 2019. Here we document the intentional design, public engagement, and magnitude of reach of the project. We further explain how human psychological and cognitive adaptations for shared experiences, social learning, narrative, and imagery contribute to the widespread use of March Mammal Madness.<br />Competing Interests: KH, CA, AB, NB, AC, TC, PC, MD, CD, JD, LD, AH, EK, MK, JK, JK, DL, KL, KL, JL, JM, AM, WN, AN, AP, SS, AS, BT, JW, MW, EW, CA No competing interests declared, MC, CH, OP, VP All revenue generated by the sale of tournament artwork through the Society6 shop (<ext-link ext-link-type="uri" xlink:href="https://society6.com/mammalmadness">https://society6.com/mammalmadness</ext-link>) is equitably divided among the artistic team. JD is an employee of BE Creative LLC. BE is the owner of BE Creative LLC.<br /> (© 2021, Hinde et al.)

Details

Language :
English
ISSN :
2050-084X
Volume :
10
Database :
MEDLINE
Journal :
ELife
Publication Type :
Academic Journal
Accession number :
33616530
Full Text :
https://doi.org/10.7554/eLife.65066