Back to Search Start Over

Moving least-squares reconstruction of large models with GPUs.

Authors :
Merry B
Gain J
Marais P
Source :
IEEE transactions on visualization and computer graphics [IEEE Trans Vis Comput Graph] 2014 Feb; Vol. 20 (2), pp. 249-61.
Publication Year :
2014

Abstract

Modern laser range scanning campaigns produce extremely large point clouds, and reconstructing a triangulated surface thus requires both out-of-core techniques and significant computational power. We present a GPU-accelerated implementation of the moving least-squares (MLS) surface reconstruction technique. We believe this to be the first GPU-accelerated, out-of-core implementation of surface reconstruction that is suitable for laser range-scanned data. While several previous out-of-core approaches use a sweep-plane approach, we subdivide the space into cubic regions that are processed independently. This independence allows the algorithm to be parallelized using multiple GPUs, either in a single machine or a cluster. It also allows data sets with billions of point samples to be processed on a standard desktop PC. We show that our implementation is an order of magnitude faster than a CPU-based implementation when using a single GPU, and scales well to 8 GPUs.

Details

Language :
English
ISSN :
1941-0506
Volume :
20
Issue :
2
Database :
MEDLINE
Journal :
IEEE transactions on visualization and computer graphics
Publication Type :
Academic Journal
Accession number :
24356367
Full Text :
https://doi.org/10.1109/TVCG.2013.118