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BEYOND BREAKOUT.

Authors :
Griner, David
Source :
Brandweek. 7/12/2010, Vol. 51 Issue 27, p10-12. 3p. 5 Color Photographs, 1 Black and White Photograph.
Publication Year :
2010

Abstract

The author explains the reasons for the reluctance of some marketers to invest in real-world gaming. Businesses that enter real-world gaming reportedly take a great risk but potential reap high profits such as the venture of Bravo into Foursquare. The author mentions that augmented reality which combines images of information with real-world footage can enable brands to connect with customers. INSETS: Technology Rocks;Games People Play.

Details

Language :
English
ISSN :
10644318
Volume :
51
Issue :
27
Database :
Academic Search Index
Journal :
Brandweek
Publication Type :
Periodical
Accession number :
52362894