Cite
Optimal rotation alignment of 3D objects using a GPU-based similarity function
MLA
Martinek, Michael, and Roberto Grosso. “Optimal Rotation Alignment of 3D Objects Using a GPU-Based Similarity Function.” Computers & Graphics, vol. 33, no. 3, June 2009, pp. 291–98. EBSCOhost, https://doi.org/10.1016/j.cag.2009.03.023.
APA
Martinek, M., & Grosso, R. (2009). Optimal rotation alignment of 3D objects using a GPU-based similarity function. Computers & Graphics, 33(3), 291–298. https://doi.org/10.1016/j.cag.2009.03.023
Chicago
Martinek, Michael, and Roberto Grosso. 2009. “Optimal Rotation Alignment of 3D Objects Using a GPU-Based Similarity Function.” Computers & Graphics 33 (3): 291–98. doi:10.1016/j.cag.2009.03.023.