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Climbing Longs Peak: The Steep Road to the Future of OpenGL.

Authors :
Reiners, Dirk
Voss, Gerrit
Source :
IEEE Computer Graphics & Applications. Jul/Aug2007, Vol. 27 Issue 4, p84-89. 6p.
Publication Year :
2007

Abstract

The article offers information about the changes that are to be made in OpenGL, a component of interactive graphics applications. The changes are expected in three major areas. They include use of vertex buffer objects (VBOs) in geometry specification, emphasis on shaders, and the provision of changing only the data once an object is created. Although the changes are expected to offer some advantages for both a driver and an application developer, they are also expected to have an adverse impact on the backward compatibility to older versions of OpenGL.

Details

Language :
English
ISSN :
02721716
Volume :
27
Issue :
4
Database :
Academic Search Index
Journal :
IEEE Computer Graphics & Applications
Publication Type :
Academic Journal
Accession number :
25846960
Full Text :
https://doi.org/10.1109/MCG.2007.79