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Augmented reality: a systematic review between usability and learning experience.
- Source :
-
Interactive Learning Environments . Dec2024, Vol. 32 Issue 10, p6250-6266. 17p. - Publication Year :
- 2024
-
Abstract
- Emerging technologies such as augmented reality are impacting the field of education, it can be seen in the attention given to technology, specifically augmented reality. Systematic reviews on research related to learning through augmented reality aim to find gaps of augmented reality in learning. However, there is a limited number of systematic reviews that analyze current research articles that discuss learning experiences. Thus, this paper aims to analyze recent research articles on (1) the learning experience of augmented reality, (2) the usability of the applied method, (3) issues, and (4) the challenges of learning through augmented reality. Forty-eight articles in the recent five years, from 2018 to 2022, were selected, based on the designed query and PRISMA method. All articles were analyzed and the results show that the System Usability Scale (SUS) is the most popular usability questionnaire and qualitative method to evaluate learning experience. This scale was used in almost 70% of the research articles selected for this review. Several constructs to evaluate learning experience were identified including satisfaction, learning efficiency, assessment, and engagement. The limitations and challenges are summarized into three categories: respondent, data collection, and technical issues. [ABSTRACT FROM AUTHOR]
Details
- Language :
- English
- ISSN :
- 10494820
- Volume :
- 32
- Issue :
- 10
- Database :
- Academic Search Index
- Journal :
- Interactive Learning Environments
- Publication Type :
- Academic Journal
- Accession number :
- 181909878
- Full Text :
- https://doi.org/10.1080/10494820.2023.2255230