Cite
Understanding Metaverse Consumers Through Escapism Motives: Focusing on Roblox and Zepeto.
MLA
Hur, Hee Jin, and Eunsoo Baek. “Understanding Metaverse Consumers Through Escapism Motives: Focusing on Roblox and Zepeto.” International Journal of Human-Computer Interaction, vol. 40, no. 21, Nov. 2024, pp. 6709–21. EBSCOhost, https://doi.org/10.1080/10447318.2024.2384830.
APA
Hur, H. J., & Baek, E. (2024). Understanding Metaverse Consumers Through Escapism Motives: Focusing on Roblox and Zepeto. International Journal of Human-Computer Interaction, 40(21), 6709–6721. https://doi.org/10.1080/10447318.2024.2384830
Chicago
Hur, Hee Jin, and Eunsoo Baek. 2024. “Understanding Metaverse Consumers Through Escapism Motives: Focusing on Roblox and Zepeto.” International Journal of Human-Computer Interaction 40 (21): 6709–21. doi:10.1080/10447318.2024.2384830.