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A systematic review of the use of simulation games in K-12 education.

Authors :
Almaki, Samah H.
Gunda, Mnyero A.
Idris, Khairuddin
Hashim, Abdul Talib M.
Ali, Siti Rahaimah
Source :
Interactive Learning Environments. Oct2024, Vol. 32 Issue 8, p4663-4687. 25p.
Publication Year :
2024

Abstract

Despite simulation games (SGs) being a novel pedagogical tool that can soundly represent real environments to enhance students 'learning outcomes, knowledge, and skills, there is still a lack of an overview of the current theoretical understanding of using simulation games as a pedagogical method to develop K-12 learning outcomes. Taking an explanatory perspective, we examined the recent empirical studies in simulation games through a systematic search method following the PRISMA guidelines, and then discussed the benefits, limitations, and recommendations of using simulation games in K-12 education during the period of 2016 and continued to 2021 via six databases: Web of Science, Scopus, and ScienceDirect, ERC, ERIC, IEEE. Twenty-four papers were identified as the result of the data extraction process. We identified the benefits and limitations of implementing learning games in k-12 education. Findings revealed that simulation games used as teaching tools could develop student learning outcomes across the different subjects owing to features such as learners' engagement and motivation, a safe interactive environment, and increased academic performance and achievements. An important avenue for future research is to examine a new insights into and practical advice on the meaningful inclusion of simulation games in K-12 education. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
10494820
Volume :
32
Issue :
8
Database :
Academic Search Index
Journal :
Interactive Learning Environments
Publication Type :
Academic Journal
Accession number :
180230721
Full Text :
https://doi.org/10.1080/10494820.2023.2205894