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Can gamified online training make high school students more entrepreneurial? Experimental evidence from Rwanda.

Authors :
Lafortune, Jeanne
Pugatch, Todd
Tessada, José
Ubfal, Diego
Source :
Economics of Education Review. Aug2024, Vol. 101, pN.PAG-N.PAG. 1p.
Publication Year :
2024

Abstract

We study the short-run effects of a gamified online entrepreneurship training offered to high school students in Rwanda during the COVID-19 pandemic. Using a randomized controlled trial, we estimate sizeable effects of the 6-week training on entrepreneurial activity. One month after the training, participants in schools offered the training were much more likely to own a business than participants in control schools. The training induced students to participate more actively in their school's business club, to undertake more business-oriented actions, to improve their business practices, and to interact more with other youth and family members about their business ideas. We hypothesize that the training motivated treated students to sustain their business activities during the COVID-19 crisis. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
02727757
Volume :
101
Database :
Academic Search Index
Journal :
Economics of Education Review
Publication Type :
Academic Journal
Accession number :
178682321
Full Text :
https://doi.org/10.1016/j.econedurev.2024.102559