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Quality of experience assessment in virtual/augmented reality serious games for healthcare: A systematic literature review.

Authors :
Laghari, Asif Ali
Estrela, Vania V.
Li, Hang
Shoulin, Yin
Khan, Abdullah Ayub
Anwar, Muhammad Shahid
Wahab, Abdul
Bouraqia, Khadija
Source :
Technology & Disability. 2024, Vol. 36 Issue 1/2, p17-28. 12p.
Publication Year :
2024

Abstract

Virtual reality (VR) gaming (VRG) captures, examines, analysis, and renders the game data virtually instead of the users' devices over efficient networks. E.g., VR is crucial in visually guided surgery and manifold therapies. Video Quality Assessment (VQA) helps VRG software and devices execute high-quality inputs/outputs. This paper debates VRG processes, environments, VQA metrics, Quality of Experience (QoE), platforms, current methods, tools, use in medicine, existing operational gains/challenges, and highlights future directions. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
10554181
Volume :
36
Issue :
1/2
Database :
Academic Search Index
Journal :
Technology & Disability
Publication Type :
Academic Journal
Accession number :
177967085
Full Text :
https://doi.org/10.3233/TAD-230035