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Novel neurodigital interface reduces motion sickness in virtual reality.

Authors :
Dopsaj, Milivoj
Tan, Wilhelmina
Perovic, Vladimir
Stajic, Zoran
Milosavljevic, Nemanja
Paessler, Slobodan
Makishima, Tomoko
Source :
Neuroscience Letters. Mar2024, Vol. 825, pN.PAG-N.PAG. 1p.
Publication Year :
2024

Abstract

[Display omitted] • Locomotion in VR in limited space. • Reducing motion sickness to increase VR usage. • Using human body as VR controller. • Locomotion device to increase VR immersion and prolong usage. • Making VR more inclusive. Virtual reality (VR) is a computer-created 3D environment with a focus on realistic scenes and pictures created for entertainment, medical and/or educational and training purposes. One of the major side effects of VR immersion reported in the scientific literature, media and social media is Visually Induced Motion Sickness (VIMS), with clinical symptoms such as disorientation, nausea, and oculomotor discomfort. VIMS is mostly caused by the discrepancy between the visual and vestibular systems and can lead to dizziness, nausea, and disorientation. In this study, we present one potential novel solution to combat motion sickness in VR, showcasing a significant reduction of nausea in VR users employing the META Quest 2 headsets in conjunction with a whole-body controller. Using a neurodigital approach, we facilitate a more immersive and comfortable VR experience. Our findings indicate a marked reduction in VR-induced nausea, paving the way to promote VR technology for broader applications across various fields. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
03043940
Volume :
825
Database :
Academic Search Index
Journal :
Neuroscience Letters
Publication Type :
Academic Journal
Accession number :
175984522
Full Text :
https://doi.org/10.1016/j.neulet.2024.137692