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Exploring Effects of a Nostalgic Storytelling Virtual Reality Experience Beyond Hedonism.

Authors :
Huang, Yitong
Benford, Steve
Spence, Jocelyn
Blake, Holly
Source :
CyberPsychology, Behavior & Social Networking. Mar2024, Vol. 27 Issue 3, p221-226. 6p.
Publication Year :
2024

Abstract

In this study, we tested the effect of a nostalgic storytelling virtual reality (VR) experience (vs. a text-reading neutral VR experience as the comparison condition) on state-level eudaimonic well-being and explored the underlying mediating mechanisms. In a within-subject experimental design, all 31 participants experienced both versions of the VR in pseudorandomized and counterbalanced order. Compared with the text-reading VR experience, the nostalgic storytelling VR resulted in significantly higher hedonic and eudaimonic entertainment media gratifications (aka. media enjoyment and media appreciation, respectively), social connectedness, and state-level well-being. Moreover, the relationship between VR and well-being was serially mediated by the level of state nostalgia and eudaimonic media gratifications. That is, the nostalgic storytelling VR was found to evoke state nostalgia, which led to a greater appreciation of the VR experience; this appreciation, in turn, contributed to increased state-level well-being. Implications of the study findings for future research and practice are discussed. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
21522715
Volume :
27
Issue :
3
Database :
Academic Search Index
Journal :
CyberPsychology, Behavior & Social Networking
Publication Type :
Academic Journal
Accession number :
175963417
Full Text :
https://doi.org/10.1089/cyber.2023.0183