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Ethnomathematics and ethnosport in traditional games for thematic learning.

Authors :
Hariastuti, Rachmaniah Mirza
Fitriyani, Harina
Maf'ulah, Syarifatul
Yudianto, Erfan
Fiantika, Feny Rita
Source :
AIP Conference Proceedings. 2024, Vol. 3046 Issue 1, p1-12. 12p.
Publication Year :
2024

Abstract

Egrang is one of the traditional games in Indonesia which is known in various regions with the same or different names. As part of a culture, traditional games contain a variety of knowledge that can be implemented in school learning. Generally, the implementation is done for one subject only. This study aims to explore egrang, identify ethnomathematics and ethnosports contained in it, and implement ethnomathematics and ethnosport in elementary school thematic learning. Research respondents are cultural figures in Banyuwangi and Surabaya, teachers, and third-grade students in an elementary school in Banyuwangi. The research uses ethnographic-based qualitative methods. Data were collected by observation, interviews, questionnaires, and tests. Data analysis was carried out qualitatively and quantitatively. The results showed that there were ethnomathematics and ethnosport in egrang. The sorting of ethnomathematics and ethnosports that is implemented in learning shows that learning in elementary school grade 3 with thematic concepts provides an average value learning implementation of 4.37 which includes high criteria, and the value of completion of exercise is 87 which includes high criteria. Research can be developed using other ethnomathematics and ethnosports in thematic learning in different classes or levels. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
0094243X
Volume :
3046
Issue :
1
Database :
Academic Search Index
Journal :
AIP Conference Proceedings
Publication Type :
Conference
Accession number :
175501868
Full Text :
https://doi.org/10.1063/5.0194565