Cite
Gamification of complex morphology learning: the case of Turkish.
MLA
Eryiğit, Gülşen, et al. “Gamification of Complex Morphology Learning: The Case of Turkish.” Computer Assisted Language Learning, vol. 36, no. 8, Nov. 2023, pp. 1421–49. EBSCOhost, https://doi.org/10.1080/09588221.2021.1996396.
APA
Eryiğit, G., Bektaş, F., Ali, U., & Dereli, B. (2023). Gamification of complex morphology learning: the case of Turkish. Computer Assisted Language Learning, 36(8), 1421–1449. https://doi.org/10.1080/09588221.2021.1996396
Chicago
Eryiğit, Gülşen, Fatih Bektaş, Ubey Ali, and Bihter Dereli. 2023. “Gamification of Complex Morphology Learning: The Case of Turkish.” Computer Assisted Language Learning 36 (8): 1421–49. doi:10.1080/09588221.2021.1996396.