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A Generalized Minimax Q-Learning Algorithm for Two-Player Zero-Sum Stochastic Games.
- Source :
-
IEEE Transactions on Automatic Control . Sep2022, Vol. 67 Issue 9, p4816-4823. 8p. - Publication Year :
- 2022
-
Abstract
- We consider the problem of two-player zero-sum games. This problem is formulated as a min–max Markov game in this article. The solution of this game, which is the min–max payoff, starting from a given state is called the min–max value of the state. In this article, we compute the solution of the two-player zero-sum game, utilizing the technique of successive relaxation that has been successfully applied in this article to compute a faster value iteration algorithm in the context of Markov decision processes. We extend the concept of successive relaxation to the setting of two-player zero-sum games. We show that, under a special structure on the game, this technique facilitates faster computation of the min–max value of the states. We then derive a generalized minimax Q-learning algorithm, which computes the optimal policy when the model information is not known. Finally, we prove the convergence of the proposed generalized minimax Q-learning algorithm utilizing stochastic approximation techniques, under an assumption on the boundedness of iterates. Through experiments, we demonstrate the [ABSTRACT FROM AUTHOR]
Details
- Language :
- English
- ISSN :
- 00189286
- Volume :
- 67
- Issue :
- 9
- Database :
- Academic Search Index
- Journal :
- IEEE Transactions on Automatic Control
- Publication Type :
- Periodical
- Accession number :
- 158870131
- Full Text :
- https://doi.org/10.1109/TAC.2022.3159453