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Application Effect of Motion Capture Technology in Basketball Resistance Training and Shooting Hit Rate in Immersive Virtual Reality Environment.

Authors :
Wei, Wenting
Qin, Ziqi
Yan, Bihong
Wang, Qiulin
Source :
Computational Intelligence & Neuroscience. 6/24/2022, p1-9. 9p.
Publication Year :
2022

Abstract

With the progress of society, sports have become the mainstream of social development. Strengthening the athletic ability of basketball players can effectively improve their shooting percentage. Firstly, virtual reality (VR) technology and motion capture technology are summarized. Secondly, the resistance training and shooting training of basketball players are analyzed and explained. Finally, the algorithm of motion capture technology is designed to capture and optimize the movements of athletes. In addition, a comprehensive evaluation of the shooting percentage of basketball players is carried out. The results show that the motion capture technology proposed here effectively captures the shooting action of basketball players, and the shooting percentage of players is promoted through resistance training. Among all athletes, the highest shooting percentage improvement is around 14% and the lowest is around 4%. In all groups, athletes of different heights have the largest difference in the improvement of shooting percentage. Therefore, this work plays an important role in improving the shooting rate of basketball players through VR technology. It provides technical support for improving the shooting percentage of basketball players and contributes to the progress of athletes' comprehensive athletic ability. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
16875265
Database :
Academic Search Index
Journal :
Computational Intelligence & Neuroscience
Publication Type :
Academic Journal
Accession number :
157683913
Full Text :
https://doi.org/10.1155/2022/4584980