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CRITERIA FOR THE ANALYSIS OF SERIOUS GAMES INTERFACES IN VIRTUAL REALITY.

Authors :
Salomão, André
Nassar, Victor
Vieira, Milton
Santos Gonçalves, Berenice
Source :
International Conference e-Society. 2022, p69-76. 8p.
Publication Year :
2022

Abstract

The article presents an analysis of two games considered serious games in the context of virtual reality platforms: Bus Simulator Drive and EarthQuake Simulator VR. The objective is to analyze how the interaction process occurs in these types of games, which elements make up the interfaces in serious games, how they are used, how they integrate into the context, which aspects are relevant to virtual reality, among other aspects. Both games interfaces were analyzed according to the criteria: Virtual world, Interactivity, Graphical interface, Metaphors, and Feedback. The analysis possible to establish a systematic decomposition of the serious game itself, discussing the elements that make up the interfaces, how they are used, how they integrate into the context, which aspects are relevant to virtual reality, among other contributions. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISBNs :
9789728939823
Database :
Academic Search Index
Journal :
International Conference e-Society
Publication Type :
Conference
Accession number :
156689266