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Vertex Guarding for Dynamic Orthogonal Art Galleries.
- Source :
-
International Journal of Computational Geometry & Applications . Jun/Sep2021, Vol. 31 Issue 2/3, p123-140. 18p. - Publication Year :
- 2021
-
Abstract
- We devise an algorithm for surveying a dynamic orthogonal polygonal domain by placing one guard at each vertex in a subset of its vertices, i.e., whenever an orthogonal polygonal domain ′ is modified to result in another orthogonal polygonal domain , our algorithm updates the set of vertex guards surveying ′ so that the updated guard set surveys . Our algorithm modifies the guard placement in O (k lg (n + n ′)) amortized time, while ensuring the updated orthogonal polygonal domain with h holes and n vertices is guarded using at most ⌊ (n + 2 h) / 4 ⌋ vertex guards. For the special case of the initial orthogonal polygon being hole-free and each update resulting in a hole-free orthogonal polygon, our guard update algorithm takes O (k lg (n + n ′)) worst-case time. Here, n ′ and n are the number of vertices of the orthogonal polygon before and after the update, respectively; and, k is the sum of | n − n ′ | and the number of updates to a few structures maintained by our algorithm. Further, by giving a construction, we show it suffices for the algorithm to consider only the case in which the parity of the number of reflex vertices of both ′ and are equal. [ABSTRACT FROM AUTHOR]
- Subjects :
- *COMMERCIAL art galleries
*COMPUTATIONAL geometry
Subjects
Details
- Language :
- English
- ISSN :
- 02181959
- Volume :
- 31
- Issue :
- 2/3
- Database :
- Academic Search Index
- Journal :
- International Journal of Computational Geometry & Applications
- Publication Type :
- Academic Journal
- Accession number :
- 154929879
- Full Text :
- https://doi.org/10.1142/S0218195921500060