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Amplitude of weighted representation of voting games with several levels of approval.

Authors :
Mbama Engoulou, Bertrand
Diffo Lambo, Lawrence
Source :
International Journal of Game Theory. Dec2019, Vol. 48 Issue 4, p1111-1137. 27p.
Publication Year :
2019

Abstract

In this paper, we evaluate in the context of weighted (j, k)-simple games, the maximal degree of perturbations which may be allowed, in voters weights and/or in the quotas, without changing the structure of the game. For this purpose, we extend on (j, k)-simple games the notion of amplitude well known for ordinary simple games. Recall that, (j, k)-simple games provide a model of decision making in which each voter has j levels of approval (inputs), while k levels of approval are permitted as collective decision (outputs). Here, the j inputs are qualitatively ordered, same are the k outputs. Ordinary simple games correspond to the particular case j = k = 2 . Our results generalize those obtained by Freixas and Puente (Qüestiió 23(1):43–60, 1999) on ordinary simple games. We illustrate by computing the amplitude of some real world examples like the United Nations Security Council which is a (3, 2)-simple game. [ABSTRACT FROM AUTHOR]

Subjects

Subjects :
*GAMES
*DECISION making

Details

Language :
English
ISSN :
00207276
Volume :
48
Issue :
4
Database :
Academic Search Index
Journal :
International Journal of Game Theory
Publication Type :
Academic Journal
Accession number :
139273637
Full Text :
https://doi.org/10.1007/s00182-019-00696-y