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CAVE: Making Collective Virtual Narrative: Best Paper Award.

Authors :
Layng, Kris
Perlin, Ken
Herscher, Sebastian
Brenner, Corinne
Meduri, Thomas
Source :
Leonardo. Aug2019, Vol. 52 Issue 4, p349-356. 8p.
Publication Year :
2019

Abstract

CAVE is a shared narrative six degrees of freedom (6DoF) virtual reality experience. In 3.5 days, 1,927 people attended its premiere at SIGGRAPH 2018. Thirty participants at a time each saw and heard the same narrative from their own individual location in the room, as they would when attending live theater. CAVE set out to disruptively change how audiences collectively experience immersive art and entertainment. Inspired by the social gatherings of theater and cinema, CAVE resonated with viewers in powerful and meaningful ways. Its specific pairing of colocated audiences and physically shared immersive narrative suggests a possible future path for shared cinematic experiences. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
0024094X
Volume :
52
Issue :
4
Database :
Academic Search Index
Journal :
Leonardo
Publication Type :
Academic Journal
Accession number :
137646370
Full Text :
https://doi.org/10.1162/leon_a_01776