Back to Search
Start Over
Four-point trapezoidal calibration algorithm for human-computer interaction system based on 3D sensor.
- Source :
-
Measurement (02632241) . Feb2019, Vol. 134, p730-738. 9p. - Publication Year :
- 2019
-
Abstract
- • The four-point calibration algorithm is done through the self-developed human-computer interaction touch platform. • The single-touch and multi-touch performance can be accurately achieve through the proposed 3D interactive software system. • The proposed calibration algorithm can achieve precise positioning and real-time interactive control. In the depth image interaction system, there is a deviation between the detection range of the Kinect sensor and the projection interaction surface. Aiming at this problem, this paper proposes a trapezoidal correction algorithm based on the three-dimensional sensor Kinect, and performs the calibration on the interaction space to achieve precise interactive control. The performance of the algorithm is verified by the human-computer interaction control platform, which is developed independently. The algorithm proposed in this paper was applied to the 3D interactive software system, which can achieve accurate single-touch and multi-touch performance. Compared with the traditional optical trapezoidal calibration algorithm, the algorithm tracking accuracy rate and the tracking time have been greatly improved, and a good interactive effect can be well obtained. The presented method can be widely applied to various interactive systems such as image interaction systems, human-computer interaction systems, and multi-touch systems, etc. [ABSTRACT FROM AUTHOR]
Details
- Language :
- English
- ISSN :
- 02632241
- Volume :
- 134
- Database :
- Academic Search Index
- Journal :
- Measurement (02632241)
- Publication Type :
- Academic Journal
- Accession number :
- 136500367
- Full Text :
- https://doi.org/10.1016/j.measurement.2018.11.016