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KidCitizen: Designing an App for Inquiry with Primary Sources.
- Source :
-
Social Education . Mar/Apr2017, Vol. 81 Issue 2, p105-108. 4p. - Publication Year :
- 2017
-
Abstract
- Game-based learning not only contributes to a learning environment that is interesting and engaging for students but also fosters collaboration while meeting educational goals. Recognizing the potential of digital games to promote primary-source use for discovery and problem-solving, the Library of Congress established funding to advance the development of digital apps for a variety of grade levels. The KidCitizen project aims to develop a free cross-platform app that provides game-based learning activities with primary sources for K-5 students. KidCitizen's interdisciplinary team of historians, educators, child development specialists, and game designers are integrating the Inquiry Design Model with game-based learning approaches. The KidCitizen app, which will be accessible to teachers this spring, provides authentic, age appropriate interaction with primary-source materials, is guided by researchinformed practices and evidence-based pedagogy, engages children in exploring civics and government concepts through historical sources, and helps them make connections with their daily lives. [ABSTRACT FROM AUTHOR]
- Subjects :
- *EDUCATIONAL computer games
*CIVICS education
Subjects
Details
- Language :
- English
- ISSN :
- 00377724
- Volume :
- 81
- Issue :
- 2
- Database :
- Academic Search Index
- Journal :
- Social Education
- Publication Type :
- Academic Journal
- Accession number :
- 122601756