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Multi-threading and clustering for scene graph systems

Authors :
Roth, Marcus
Voss, Gerrit
Reiners, Dirk
Source :
Computers & Graphics. Feb2004, Vol. 28 Issue 1, p63. 4p.
Publication Year :
2004

Abstract

The support for multi-threaded applications in current scene graphs is very limited, if it is supported at all. This work presents an approach for a very general multi-threading framework that allows total separation of threads without total replication of data. It also supports extensions to clusters, both for sort-first and sort-last rendering configurations. The described concepts have been implemented in the OpenSG scene graph and are widely and successfully used. [Copyright &y& Elsevier]

Details

Language :
English
ISSN :
00978493
Volume :
28
Issue :
1
Database :
Academic Search Index
Journal :
Computers & Graphics
Publication Type :
Academic Journal
Accession number :
11957627
Full Text :
https://doi.org/10.1016/j.cag.2003.10.004