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Beam-splitting code for light scattering by ice crystal particles within geometric-optics approximation.
- Source :
-
Journal of Quantitative Spectroscopy & Radiative Transfer . Oct2015, Vol. 164, p175-183. 9p. - Publication Year :
- 2015
-
Abstract
- The open-source beam-splitting code is described which implements the geometric-optics approximation to light scattering by convex faceted particles. This code is written in C++ as a library which can be easy applied to a particular light scattering problem. The code uses only standard components, that makes it to be a cross-platform solution and provides its compatibility to popular Integrated Development Environments (IDE׳s). The included example of solving the light scattering by a randomly oriented ice crystal is written using Qt 5.1, consequently it is a cross-platform solution, too. Both physical and computational aspects of the beam-splitting algorithm are discussed. Computational speed of the beam-splitting code is obviously higher compared to the conventional ray-tracing codes. A comparison of the phase matrix as computed by our code with the ray-tracing code by A. Macke shows excellent agreement. [ABSTRACT FROM AUTHOR]
Details
- Language :
- English
- ISSN :
- 00224073
- Volume :
- 164
- Database :
- Academic Search Index
- Journal :
- Journal of Quantitative Spectroscopy & Radiative Transfer
- Publication Type :
- Academic Journal
- Accession number :
- 108507057
- Full Text :
- https://doi.org/10.1016/j.jqsrt.2015.06.008