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Design, implementation and test of a serious online game for exploring complex relationships of sustainable land management and human well-being.

Authors :
Schulze, Jule
Martin, Romina
Finger, Alexander
Henzen, Christin
Lindner, Martin
Pietzsch, Katrin
Werntze, Andreas
Zander, Ute
Seppelt, Ralf
Source :
Environmental Modelling & Software. Mar2015, Vol. 65, p58-66. 9p.
Publication Year :
2015

Abstract

Land is a limited resource providing various services. Decisions on land use shape the distribution of these life support functions and thus require understanding of complex feedbacks between decisions on land use and human resource appropriation. Due to multiple nonlinear feedbacks between management, productivity, environmental quality, and human well-being, complexity is an inherent property of land systems. We present an educational game, which aims at illustrating options of sustainable land management to the interested public, students and stakeholders. The game provides the opportunity to govern a country by exploring how contrasting dimensions of sustainability (economy, environment and social conditions), can be harmonized regionally, while continuously being threatened by global trade fluctuations. The game was tested by several groups of students from high schools and universities. The feedback shows that the game is a valuable tool in environmental education initiating learning the complexity of feedbacks in land use and resources appropriation. [ABSTRACT FROM AUTHOR]

Details

Language :
English
ISSN :
13648152
Volume :
65
Database :
Academic Search Index
Journal :
Environmental Modelling & Software
Publication Type :
Academic Journal
Accession number :
100364542
Full Text :
https://doi.org/10.1016/j.envsoft.2014.11.029