421 results on '"van den Herik, H. Jaap"'
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2. Fair automated assessment of noncompliance in cargo ship networks
3. Experimental Evaluation of Train and Test Split Strategies in Link Prediction
4. Understanding Dynamics of Truck Co-Driving Networks
5. Understanding Behavioral Patterns in Truck Co-driving Networks
6. Supervised temporal link prediction in large-scale real-world networks
7. Deep df-pn and Its Efficient Implementations
8. Fundamentals of Nonparametric Bayesian Line Detection
9. Modeling Visual Classification using Bottom-up and Top-down Fixation Selection
10. Understanding Dynamics of Truck Co-Driving Networks
11. Innovation and Big Data
12. Depth-based detection with region comparison features
13. Incongruity-Based Adaptive Game Balancing
14. Randomized Parallel Proof-Number Search
15. Single-Player Monte-Carlo Tree Search
16. Parallel Monte-Carlo Tree Search
17. Monte-Carlo Proof-Number Search for Computer Go
18. Similarity Pruning in PrOM Search
19. Learning to Estimate Potential Territory in the Game of Go
20. The Relative History Heuristic
21. Dao: A Benchmark Game
22. Understanding Behavioral Patterns in Truck Co-driving Networks
23. Investigations with Monte Carlo Tree Search for Finding Better Multivariate Horner Schemes
24. Dynamic Gating in Vision
25. A Speculative Strategy
26. A Solution to the GHI Problem for Best-First Search
27. Proof-Number Search and Its Variants
28. Multi-agent Learning Dynamics: A Survey
29. One-Sided Instance-Based Boundary Sets
30. Discovering the Visual Signature of Painters
31. Innovation and Big Data
32. The Gating Lattice: A Neural Substrate for Dynamic Gating
33. Activity-Conserving Dynamics for Neural Networks
34. Rhythms and Robot Relations
35. Automatic extraction of brushstroke orientation from paintings: POET: prevailing orientation extraction technique
36. Towards patient-related information needs
37. When will a Computer Write the Auditor's Report?
38. Modeling recognition memory using the similarity structure of natural input
39. Understanding the Artificial
40. The eXPose Approach to Crosslier Detection
41. Proof-Number Search and Its Variants
42. Parallel Monte-Carlo Tree Search
43. Single-Player Monte-Carlo Tree Search
44. Multi-agent Learning Dynamics: A Survey
45. Monte-Carlo Proof-Number Search for Computer Go
46. An Integrated View on Rules and Principles
47. Learning to score final positions in the game of Go
48. Enhanced forward pruning
49. Learning to predict life and death from Go game records
50. One-Sided Instance-Based Boundary Sets
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