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1. Application of a user experience design approach for an EHR-based clinical decision support system.

2. User Engagement in an Online Digital Health Intervention to Promote Problem Solving.

3. Understanding adoption of mobility assistive products: a systematic review.

4. Receive, Reason, and React: Drive as You Say, With Large Language Models in Autonomous Vehicles.

5. Redesigning User Interface of Datascripmall Mobile Apps Using User Centered Design Method

7. A First Step Towards an Ecosystem Meta-model for Human-Centered Design in Case of Disabled Users

8. Designing Pachi: A Verbal Language Learning Application for Children with Hearing Impairment in India

9. ContentRank: Towards a Scoring and Ranking System for Screen Media Products Using Critical Reception Data

10. Design and Evaluation of an Intelligent Rehabilitation System for Children with Asthma

11. Farming and Automation. How Professional Visions Change with the Introduction of ICT in Greenhouse Cultivation

12. Methodological Framework to Define Connected Machines’ Specifications for Smart Factories

14. Evaluasi Usability Sistem Taring Dukcapil Menggunakan Metode Usability Testing dan Pendekatan UCD

15. GerontoVis: Data Visualization at the Confluence of Aging.

16. BCI-controlled wheelchairs: end-users' perceptions, needs, and expectations, an interview-based study.

17. Evaluasi Usability Sistem Taring Dukcapil Menggunakan Metode Usability Testing dan Pendekatan UCD.

18. Information Platform for Antibiotics.

19. Multi-user centered design: acceptance, user experience, user research and user testing.

20. Lessons learned from a non‐traditional application process: Integrating user experiences to inform admission application design.

21. Design and Implementation the Prayer Reminder Application using KISS Principle based on User Centered Design.

22. Small Steps over time: A longitudinal usability test of an automated interactive text messaging intervention to support self-management of depression and anxiety symptoms.

23. Designing UI/UX Thrift shop Website Using User Centered Design (UCD) Method (Case Study: Backfold Market)

24. HUMAN FACTORS ENGINEERING IN DESIGN OF SMART AUTONOMOUS TRAM SYSTEM.

26. HandiMathKey-Device

27. Innovative Design of Aging-Friendly Household Cleaning Products from the Perspective of Ergonomics

29. Designing an AI-Powered Journalism Advisor: A User-Centered Approach

31. Architectural Imaging Design

33. Modular Backpack Project for Children – An Ergodesign Approach

34. Analisa Usability pada Sistem Perpustakaan Menggunakan Metode User Centered Design

35. User interface and user experience analysis of Kejar Mimpi mobile application using the User-Centered Design method

36. Desain Antarmuka untuk Meningkatkan Efisiensi Aplikasi Layanan Darurat Bagi Lansia.

37. Adapting Research Guides and Library Instruction to Provide Educational Support for Distance and In person Learners.

38. Developing Messaging Content for a Physical Activity Smartphone App Tailored to Low-Income Patients: User-Centered Design and Crowdsourcing Approach.

39. Perancangan Clinical Decision Support System (CDSS) untuk Drug Drug Interaction (DDI) pada e-Prescription

40. Penerapan Metode User Centered Design dalam Sebuah Aplikasi Penyewaan Ruang Studio Berbasis Website Pada Studio Intro Semarang

41. Analisa Usability pada Sistem Perpustakaan Menggunakan Metode User Centered Design.

42. User Centred Method to Design a Platform to Design Augmentative and Alternative Communication Assistive Technologies

43. Development of Actionable Insights for Regulating Students’ Collaborative Writing of Scientific Texts

44. Technologies for Inclusion and Participation at Work and in Everyday Activities : Introduction to the Special Thematic Session

46. Girls4Cyber: A Game to Promote Awareness and Innovation in Cybersecurity

47. A Design Framework for Social Virtual Reality Experiences: Exploring Social and Cultural Dimensions for Meaningful and Impactful VR

49. Hoope Project: User-Centered Design Process Applied in the Implementation of Augmented Reality for Children with ASD

50. Iterative User Centered Design of Robot-Mediated Paired Activities for Older Adults with Mild Cognitive Impairment (MCI)

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