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41 results on '"multi-player"'

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1. Multi-player Gaming Application Based on Human Body Gesture Control

3. Multi-User VR Cooperative Puzzle Game

4. Open Dataset Recorded by Single Cameras for Multi-Player Tracking in Soccer Scenarios.

5. Optimal Policy of Multiplayer Poker via Actor-Critic Reinforcement Learning.

6. Online Dual-Network-Based Adaptive Dynamic Programming for Solving Partially Unknown Multi-Player Non-Zero-Sum Games With Control Constraints

7. StoryMINE: A System for Multiplayer Interactive Narrative Experiences

8. Open Dataset Recorded by Single Cameras for Multi-Player Tracking in Soccer Scenarios

9. Optimal Policy of Multiplayer Poker via Actor-Critic Reinforcement Learning

10. Hazard Warning Systems to Improve Young Distracted Drivers' Hazard Perception Skills.

11. Integrating and Inspecting Combined Behavioral Profiling and Social Network Models in Destiny

12. Werewolf Game Modeling Using Action Probabilities Based on Play Log Analysis

13. Hazard Warning Systems to Improve Young Distracted Drivers’ Hazard Perception Skills

14. Spotting the Difference: Identifying Player Opponent Preferences in FPS Games

15. Efficacy of Online Multi-Player Versus Single-Player Exergames on Adherence Behaviors Among Children: A Nonrandomized Control Trial.

16. Multi-player Last Nim with Passes.

17. Analyzing player networks in Destiny.

19. Multi-player nonzero-sum Nash differential game: variation and pseudo-spectral method.

20. Neural-network-based synchronous iteration learning method for multi-player zero-sum games.

21. KNOWing How to Play: Gamer Knowledges and Knowledge Acquisition.

22. Misère Nim with multi-player.

23. A Multi-Player Learning Game for Enhancing the Learning Outcome in Theory of Constraints

24. Zero-determinant Strategies for Multi-player Multi-action Iterated Games.

25. Parallel Repetition for the GHZ Game: A Simpler Proof

26. An online game of Carrom with live video feed of co-player and face-to-face: Effect on strike response time.

27. Remote Multi-Player Synchronization using the Labstreaming Layer System

28. Analyzing player networks in Destiny

29. Evaluating a multi-player brain–computer interface game: Challenge versus co-experience.

30. Towards Socially Immersive Fitness Games : An Exploratory Evaluation Through Embodied Sketching

31. Boundary Spaces.

32. Solution of Multi-Player Linear-Quadratic Alternating-Move Games and Its Application to the Timing Pattern of Wage Adjustment.

33. Multiplayer Parallel Repetition for Expanding Games

34. Integrating and Inspecting Combined Behavioral Profiling and Social Network Models in Destiny

35. Att spela eller inte spela? : En studie om digitala spels påverkan på svenska elevers testresultat i PISA 2012

36. Le transfert de technologie vu comme une dynamique des compétences technologiques : application à des projets d'innovation basés sur des substitutions technologiques par le brasage métallique

37. Technology transfer as a dynamic in the field of technological competencies : application to the case of innovative projects based on brazing technologies

38. Spotting the difference: Identifying player opponent preferences in FPS games

39. Multi-Agent Diplomacy : Tactical Planning using Cooperative Distributed Problem Solving

40. Three-player impartial games

41. Online Gaming and Teamwork

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